A relatively rare species, Aegiomon have no centralized habitat, though they prefer open fields, woodland areas, and rustic communities, being most at home in the countryside. Most Aegiomon are peaceful and compassionate, with a strong sense of justice and fair-play. However, as it is a Holy-species, its nature can be just as easily pulled towards darkness. Aegiomon love music, which they play on their syrinx, which they hold at their waist when not in use.
Attacks: Aegiomon are moderately powerful as far as Adults go, with their greatest strength being in their goat-like legs. They can also emit electricity, which they use to stun their opponents. Finally, the music played on their syrinx can calm aggressors, but has its limits.
Attract Echo - Plays a bewitching melody on its syrinx that makes opponents lose their fighting spirit. This can be resisted after some time has passed, with strong-willed opponents taking less time to do so.
Iron Thrust - A strong backwards kick with its hooves.
Stun Beat Blow - Discharges electricity from its arms while punching the opponent, stunning them and slowing their movements.
A Beast Digimon often found at high elevations with rocky, uneven terrain, usually cliffs or mountains. They are extremely territorial Digimon that pose a threat to travelers. They live together in groups called "troops", with the Baboongamon with the hardest rocks on their body serving as the "boss". Their rock armor is regenerative, with any damage being healed over time and the rocks themselves being made stronger each time it heals.
Attacks: Baboongamon are stubborn, wild attackers that have protective rocky armor over much of their bodies. Due to living in rocky areas, they are excellent climbers and acrobats. They are rather strong physically, and attack by either hurling portions of their armor at foes or by striking them with the rock club at the end of their tails.
Mount Rocks - PLucks rocks from the rock armor on its arm and hurls them.
Glide Rocks - Swings the rock club at the end of its tail.
A Beast Man Digimon with a lower body like that of a horse. Centarumon are widespread throughout the Digital World, and are considerably prideful beings who hate to be restrained. They walk a wide range of morality, with some gathering into groups of raiders while others form cavalries to serve as an area's protectorate. Still other Centarumon find living solitary lives more comfortable, while some might prefer the company of mixed species. Their natural adaptations make them skilled hunters.
Attacks: Centarumon's body is protected by a hard substance secreted from inside its body. This makes their bodies resistant against attacks. Furthermore, their backs have jets that spout high pressure vapor that help boost them while running. Finally, their right arms have morphed into an energy cannon, capable of long-range strikes.
Hunting Cannon - Fires a blast of heat energy from its right arm.
Jet Gallop - Uses its jets to speed up so it might trample the opponent beneath its hooves.
Heat Upper - Delivers an uppercut while focusing heat energy in its right arm.
A Mutant Digimon that came into being when a certain Digimon species absorbed a great deal of trash data during evolution. In that sense, they are "born" from trash, and thus, embody the concept of defeatism. A Damemon will repeatedly shout something is "No good! No good!" before doing something, and generally mock any chances of success. That is not to say that Damemon are morose in their defeatism; on the contrary, they're extremely cheerful about it.
Be warned that what appears to be a Damemon might not actually be a Damemon! Tsuwamon are known to use Damemon's appearance as a disguise! Being tricked like that is definitely no good! No good at all!
Attacks: Damemon are not very strong physically, with most of their abilities being based around disgusting their opponents or making them shy away from battle. Their bodies are made of metal, however, which does make for decent defenses.
Numbing Fist - Delivers flinch-inducing attacks with its tonfa.
Gun Vulcan - Fires small rounds of ammunition from both its feet and the ends of its tonfa, which smell horribly.
Boo~st Attack - Releases a great burst of foul-smelling gasses, which make the opponent (and Damemon) stink horribly.
An Aquatic Digimon that looks like a cross between a lobster and a dragon. Ebidramon is believed to have taken on its current form in order to adapt to the Net Ocean, where they crawl the seafloor in search of prey. Being accused of not being a proper Dragon-species is a rage point for Ebidramon, driving them to attack anyone who dares insult them thusly.
Attacks: Ebidramon are just as effective on land as they are in water, though in the case of the latter, they can also swim, giving them additional vectors for attacking. Their primary weapons are their razor-sharp pincers, but they can also attack by other methods, such as summoning waves of water.
Twin Neptune - Chops at the enemy with its twin pincers.
Lobster Step - Leaps on its opponent, ensnaring them with its six legs and holding them so it can attack further.
Water Wave - Summons a wave of water to wash away its opponent.
A Fairy Digimon which inherited data from AncientIrismon, the Legendary Warrior of Wind. Fairymon have keen command over the element of Wind, enough to fly about easily no matter the weather. They are bright, optimistic Digimon that love to gather information, though as a result, they tend to be incorrigible gossips. Fairymon are also somewhat mischievous, though they never mean much harm. Fairymon are often honored during ceremonies commemorating the Ten Warriors.
Attacks: Fairymon are airborne Digimon that use their nimble flying to attack from almost any direction, upon which they deliver kicks of varying technique or strike using their command over the wind. Their physical strength is low for an Adult-Level Digimon, meaning that Fairymon must rely on striking weak spots or relying on their agility in the air to overcome opponents.
Tornado Gamba - Whirls in place while doing a handstand to deliver a tornado of spinning kicks.
Roseo Temporale - Delivers a flurry of kicks from the air, or does a backflip kick.
Brezzo Petalo - Generates streams of wind from its fingertips, flinging whip-like waves of wind and whatever debris they pick up.
Carino Anca - Hits the opponent with its hip, immobilizing them for several moments.
A Beast Man Digimon with the appearance of a long-eared humanoid dog. Galgomon wear the stylish brand of jeans known as D-VI's. Despite being Adult Level Digimon, Galgomon tend to be somewhat immature, thinking childishly before acting. Nevertheless, most Galgomon are good-hearted, and simply go too far when having fun. Galgomon prefer to live among other Digimon than alone out in the wild. Their weapons make them well-suited towards protecting villages and other settlements.
Attacks: Galgomon's chief weapons are the "Gatling Arm" guns they wear over their lower arms, which are capable of spraying gunfire over a large area in seconds. Furthermore, Galgomon are very acrobatic, with strong legs and high agility in spite of their heavy-looking build. They can also glide for short distances by fanning out their ears.
Gatling Arm - Fires multiple rounds of bullets from the gatling guns mounted on its arms.
Dumdum Upper - Gets in close under the enemy and delivers an upper-cut while firing its Gatling Arm at the same time.
A Beast Man Digimon with the form of a golden-colored ape. It wears a Holy Ring on its left hand, identifying it as a Holy-species Digimon. However, Hanumon are usually loners that do not have a universal inclination towards good or evil. They live in forests and mountaintops, and can be quite rambunctious in their eagerness to prove their strength. As a result, they value fighting prowess in themselves and in others. Hanumon can fly through the air by generating a cloud to ride on, but since using it takes concentration, it is useful only for travelling.
Attacks: Hanumon are strong and agile Digimon, able to strike hard just as easily as they can leap around. Their fur is made of the substance called "mythril", meaning it forms a natural kind of armor. Hanumon can attack by shooting strands of mythril fur, or by striking with their extendable bone clubs. Furthermore, they can use spiritual flames in melee attacks.
Donhatsuten - Shoots numerous needle-like mythril hairs at its opponent.
Nyoi Bone - Swings its extendable bone club at its opponent.
Maen Moubakuken - Delivers a barrage of punches with flame-covered fists. These flames are made of holy energy, and do extra damage to Dark and Demon-species Digimon.
A Fallen Angel Digimon and subspecies of Devimon. Just as Devimon were once Angemon, IceDevimon are thought to be fallen Pidmon, with their elemental alignment reversed. IceDevimon have many of the same qualities as Devimon, but are more reclusive, and prefer to manipulate and enthrall rather than take willing minions. They draw the unsuspecting into their icy lairs, and use curses and hypnotism to take control. Unseasonably or localized cold weather is usually a sign an IceDevimon is nearby.
Attacks: IceDevimon are physically identical to Devimon, with the same aerial abilities and extensible arms. Where they differ is IceDevimon's use of cold-based attacks, which they use to flash freeze their opponents and entomb them in ice. The sheets of ice they summon can project illusions, and their curse-based manipulations are icy cold as well.
Frost Claw - Attacks with razor-sharp frozen claws. Can inject viral data that has a freezing effect on the opponent's body or mind.
Icy Shower - Flaps its wings, raining down razor-sharp icicles.
Zero Freeze - Fires freezing beams of ice from its eyes or hands.
Cold Blood - Curses a target or target object through a shard of ice that lodges itself in the target, an icy mist that seeps into the target, or a similar method. The target becomes imbued with a corruptive coldness, steadily freezing them over, slowing their thoughts or freezing their emotions, wracking them with persistent illusions, or inflicting a similar curse effect. A target can also be affected in less malicious ways, granting them a defensive and offensive affinity for Ice with only minor detrimental effects.
A Machine Dragon Digimon that combines the form and features of a dragon with a fighter jet. As such, they are highly sought after as members of aerial strike forces by such organizations as the D-Brigade. While a number have been conscripted, Jazardmon prefer to remain free. It is for this reason that they wander all over the Digital World, forming flocks—or perhaps more accurately squadrons—to protect one another. Jazardmon grow restless when forced to remain in one place for too long.
Attacks: In addition to being able to fly at supersonic speeds, Jazardmon are capable of performing vertical take-off and landing and hovering thanks to the thrusters in their feet. However, though their speed is impressive, Jazardmons' aerial agility comes up short of fliers like Aquilamon, Airdramon, and blue Coredramon, as they often go too fast to properly control. Their eyes are particularly sharp, and equipped with night vision, thermal, and ultrasound scanners, making it hard to approach a Jazardmon without being detected.
Laser Eye - Fires sweeping laser beams from its eyes.
Sonic Vulcan - Fires high-speed machinegun blasts from the cannons on its shoulders.
A Mutant Digimon with the appearance of a Kabuki performer. Kabukimon are actually Plant-species Digimon, and feed the way plants do: By absorbing nutrients and photosynthesizing. They prefer artificial light, however, so they prefer to live in settlements. Kabukimon are dramatic in all things, conveying their emotions with exaggerated, sometimes outlandish poses. They are obligate performers, and work as both actors, directors, and producers on many of the Digital World's programs.
Attacks: Kabukimon are moderately powerful Digimon that are at their best when they can treat a battle like a show, using their sense of dramatic timing and appeal to manipulate an opponent's attention and actions. They will pose, feint, and monologue to confuse their foes, delay their advance, or divert their focus from Kabukimon's allies. When directly confronted, Kabukimon attack with flower petals and blasts of light.
Sakura Fubuki - Whips up a storm of sakura petals to distract the opponent, then fires beams of light from its hand-faces. The beams do damage as well as stunning and disorienting targets.
Renjishi - Fires sharp-edged petals from its mane in the manner of shuriken or throwing knives.
A Rock Dragon Digimon's body that is made of both cooled and burning-hot liquid lava. Lavorvomon live in mountainous regions, where they use their super heated claws to burn into and tightly grip the rock in order to climb. They are unaggressive and quite friendly for their appearance, though the fact that they spew volcanic gasses and sulphur with their breath can make them threatening to others still. Thankfully, the species they neighbor tend to be ones that can tolerate said gasses.
Attacks: Lavorvomon have command over the heat of their own bodies, so they can choose whether the surface of their rocky "skin" can burn others or not. They rarely employ their noxious breath as a weapon, and instead spit fireballs and throw their weight around for their Special Techniques. Lavorvomon are also quite fast, despite looking heavy and ungainly. They have a weakness to water and cold based attacks.
Great Flame - Takes in a deep breath before spitting out the largest fireball it can.
Earth Stamp - Throws itself into the air with the intent of crushing the opponent with its heavy body when it comes down.
A Cyborg Digimon in the shape of a motorbike. Though it is like a motorbike, it has no seat for anyone to ride on. Machmon are natural-born bōsōzoku who value freedom and travelling around at the highest speeds. Though some can become akin to delinquents or ruffians that desire to control the Digital World's roadways, just as many Machmon have the potential to be good-hearted warriors of the highways. They usually remain aloof and rough-around-the-edges, though.
Attacks: Machmon's name isn't just for intimidation purposes; they really are quite fast, and are capable of out-speeding natural born runners like Garurumon and Peckmon. They combine their speedy movements with speedy attacks, by either ramming them with the sharp blades built into their structure or by using gun ports mounted on the sides of their wheel assembly.
Full Throttle Edge - Speeds up rapidly, attempting to ram or slash the opponent with the blades built into its body.
Madness Fire - Fires the four gun ports on its front wheel assembly.
A Puppet Digimon with the appearance of a sloth. Namakemon evolve from Child Digimon that only love to eat and sleep, and spurn all strenuous activity. They are so lazy, they make Iguneetmon appear full of vim and vigor. Namakemon tend to dwell in tree tops so that they can be unbothered, though they certainly make an ordeal out of getting up there in the first place.
Attacks: For their weakness, Namakemon have strong arms, which they use to cling to tree tops and branches. They also have long, prehensile tongues that can act as a third limb when its arms are occupied. They have incredibly low attack power, and fight by throwing their feces like Numemon and its relatives. They are also venomous, though they can only slightly paralyze opponents. Unfortunately, they do so by licking them.
Poop Throw - Throws its own feces at the opponent.
Paralyze Lick - Licks the opponent, slightly paralyzing them.
A Mollusk Digimon with the form of an enormous octopus. Octomon's DigiCore contains data from hacking programs designed to trash the navigation systems of ships so they can be raided; this manifests in Octomon a desire to raid and amass treasure itself. Their entire bodies are adorned with the data of various treasures Octomon have pilfered over the years. Octomon are quite intelligent and crafty, and make capable foes of anyone living in or travelling the Net Ocean.
Attacks: Octomon are dexterous and capable Digimon capable of manipulating multiple objects with their tentacles. They carry a sword and an ink gun, which fires bullets of toxic and corrosive ink. Two of their tentacles have features copied directly from the tails of Devidramon, making them capable of manipulating objects more skillfully. Finally, multiple pseudo-Digimon named "Fujitsumon" cling to the urn covering Octomon's head—these serve as a warning system of approaching danger for Octomon.
Roaring Sea Ink Gun - Fires bullets of toxic ink from its ink gun.
Fujitsumon - Fires the Fujitsumon clinging to its urn like bullets in all directions. They are immediately replaced.
Octopus Trap - Turns itself upside down and ensnares the opponent with its multiple tentacles before trying to crush them.
An Adult Level Dragon Digimon that originally evolved from Blucomon. Though Paledramon is now immune to changes in temperature related to the climate, they still run the risk of melting when exposed to heat from a Digimon's attacks. Paledramon have a strong sense of camaraderie, and will go far to help anyone it considers a friend with whatever they need. They are well respected in icy regions for this exact reason. However, they can be a bit stubborn in their wish to help and not consider the risks when doing so.
Attacks: Paledramon are still weak to heat coming from a Digimon's attacks, but are able to operate in warmer climates at least. Their wings allow them to fly through the air at decent speeds, and can even fly through inclement weather. Paledramon's command over Ice is very strong, with one able to freeze an opponent solid using only its ice breath.
Ice Age - Freezes the opponent with its icy breath.
Meteor Hail - Flies up and drops down at the enemy like a large block of ice.
A Fairy Digimon that inherited the data of the Legendary Warrior of Water, AncientMermaimon. Ranamon prefer to live near water due to their elemental affinity, and are excellent swimmers. Ranamon are usually far from humble, reveling in their supposed beauty and their special status as heirs to AncientMermaimon. To be fair, they tend to have numerous admirers, whether that particular Ranamon deserves to have them or not.
Attacks: Ranamon have a strong affinity for water, and it's there that they are their most strong and agile. Out of the water, they are simply as strong as regular humans. No matter what environment they're in, they have access to summoning draining rainclouds as well as clouds of acid rain.
Rain Stream - Summons a cloud that drops cursed rain that drains the opponent's strength.
Jealousy Rain - Summons a dark, acidic cloud.
Aqua Needle - Manipulates surrounding water to attack the enemy. Useless without any near by water source.
A subspecies of Birdramon whose body is covered in black flames. It is believed to have diverged from Birdramon when a particularly strong virus broke through the firewall data in a Birdramon's DigiCore. Sabredramon lack Birdramon's protective instincts, and are always on the lookout for strong opponents. It is possible to earn one's friendship and loyalty, however, as long as one manages to prove themselves worthy to Sabredramon somehow.
Attacks: Sabredramon share Birdramon's aerial abilities as well as their sharp fangs and claws. They can also freely control the black flames that cover their bodies, allowing them to avoid burning those they take onto their backs, just as Birdramon do. The two species' special attacks differ, however.
Black Saber - Dives from the air, striking the target with talons wreathed in black flames.
Mach Shadow - Reactivates the heat of its body flames, preparing to charge into the target and burn it.
Night Roar - Cries out, loosing a wave of black fire from its body.
Profile: A Holy Beast Digimon with the appearance of a cat with a long tail. It is a Holy-species, as evidenced by the Holy Ring it wears around its tail. Tailmon are good-natured Digimon that nonetheless have a quietly mischievous side, and they've been known to toy with Digimon such as Chuumon and Herrismon. Tailmon are found just about anywhere in the Digital World, being able to acclimate to a wide variety of environments.
Attacks: Tailmon are more powerful than their small size suggests, thanks to the power imbued by its tail ring. If one were to ever lose it, they would become as weak as a Child-Level Digimon. They possess significant strength capable of delivering hard-hitting blows to Digimon much larger than they are. Their clawed gloves are their primary weapons, which cover their otherwise sensitive forepaws. Tailmon also have the ability to hypnotize others with their eyes.
Cat Punch - Delivers strong punches with its covered forepaws.
Cat Kick - Delivers a hard-hitting flying kick.
Cat Scratch - Slashes repeatedly with the claws on its gloves.
Cat's Eye - Hypnotizes the opponent briefly with a light from its eyes. Requires eye contact and can be resisted with a high amount of willpower.
Profile: A Mythical Beast Digimon with the appearance of the unicorn from legend. Because it also possesses Pegasus-like wings, it is also regarded as a Composite Digimon. Nevertheless, it does not seem to be an artificially born Digimon. Unimon have rough temperaments, and behave as if they were wild horses. They are nominally Holy-species Digimon, but rarely join with related or Angel-species Digimon. To those who can effectively "tame" them, however, Unimon will behave accordingly.
Attacks: Unimon are swift fliers and runners, though not to the same extent as Pegasmon. They can easily pierce an opponent's hide with the sharpened horns on their helmets, as well as trample foes using their iron hooves. Their main method of attack, however, is a blast of Holy energy fired from one's maw.
Holy Shot - Fires a shot of Holy energy from its mouth. This is effective against Dark and Demon-species Digimon.
Corn Thrust - Slashes or stabs the foe with the horn on its helmet.
Spread Neigh - Roars, sending out a powerful shockwave from its mouth.
Profile: A Mythical Dragon Digimon known for its rareness. It is distinctly remembered for the "v"-shaped pattern on its chest. Due to V-dramon being so rare, little aside from their battle parameters are understood about the species as a whole. Those that are known are highly gregarious Digimon that get along well with other species, suggesting that despite being so rare, V-dramon are well-intentioned and friendly Digimon who believe in seeking others as friends.
Attacks: V-dramon are solidly-built and strong Digimon that have few peers among other Adult-levels. Their arms boast fearsome strength, having the ability to perform hard-hitting straight punches or a rapid-fire barrage of fisticuffs. When it comes to attacking from a range, they can either loose vacuum blades with a swing of their claws, or fire an intense "v"-shaped heat ray from their mouths.
V-Breath Arrow - Fires a "v"-shaped energy beam from its mouth.
Hammer Punch - Delivers a hard-hitting straight punch.
Magnum Punch - Throws a barrage of punches with both fists.
Cutter Shoot - Throws out vacuum blades with a swing of its clawed hands.
Profile: A Cyborg Digimon of the Insect-species whose body became highly mechanized. Most Waspmon serve together in colonies of other Insect-species, whom they defend by acting as sentries. Waspmon have an almost robotic-like dedication to their task, and rarely show outward emotion when on duty. They are well regarded for their abilities throughout the Digital World, making them highly sought after as conscripts for security forces.
Attacks: Waspmon are able to hover indefinitely due to the anti-grav units on their shoulders, and right themselves using the stabilizers on their backs. Thanks to these, Waspmon are able to move omnidirectionally quickly. Their primary weapons are the laser cannons on their abdomen, which they can fire rapidly or charge up in order to take down more well-armored foes.
Turbo Stinger - Rapidly fires multiple shots of its laser cannon.
Bear Buster - Charges up a laser blast from its cannon. Depending on the level of charge, this can take down much more well-armored or stronger Digimon.
A Mythical Dragon Digimon of a similar heritage to V-dramon. Its DigiCore contains a higher quantity of pure Dragon-species data than V-dramon's does. Rather than a "v"-symbol, its torso is marked with an "x"-shaped pattern. XV-mon are just as rare as V-dramon are, if not more so. XV-mon are both respected and feared for their power, but their strong sense of justice keeps them from harming the innocent. They form friendships and other kinds of bonds easily, and despite their rareness, are highly social Digimon.
Attacks: XV-mon can fly using their pair of wings, though they aren't especially agile in the air. They have strong jaws, which can bite through metal and tough bonds. They can also perform a variety of wrestling and punching moves. Their strongest technique, however, is the laser that they fire from the marking on their chest.
X-Laser - Fires a powerful laser from the "x"-shaped marking on its chest.
Strong Crunch - Delivers a powerful bite with its strong jaws.
Hearty Shatter - Performs a body check by ramming the opponent with its shoulder.
Spinning Lariat - Spins and charges forward, hitting the opponent with both arms.
A Plant Digimon with the form of an anthropomorphic roasted sweet potato. Yakiimon are highly driven, highly competitive Digimon that strive to reach the top of whatever field they're most interested in, though their usual inclination is toward boxing. This desire to be a "Champion" fuels their entire being, and the more motivated a Yakiimon is, the hotter its body becomes. The species has something of a one-sized rivalry with Togemon.
Attacks: Yakiimon are boxers, and specialize in straight punches and hit-and-away tactics. Furthermore, they augment their fighting techniques using steam generated by the heat of their bodies, using it to propel foes in certain directions or to blind them or overwhelm them with heat.
Beniazuma Straight - Puts all of its strength into a forward-hitting straight punch.
Beniazuma Upper - Performs an uppercut, expelling steam while striking in order to propel the enemy upwards.
A subspecies of Vegimon that took in data on plants commonly referred to as "weeds". As a result, Zassoumon have a high rate of survivability that belies their relation to Vegimon, and they are not known for the same level of weakness. Zassoumon tend to crop up wherever there's high amounts of moisture, which they can quickly absorb in order to grow larger. As a result, it is possible to encounter a Zassoumon that is many times its normal size.
Attacks: Zassoumon are extremely resilient Digimon, able to survive being cut repeatedly, set on fire, or all manner of other injuries. They are also significantly stronger than Vegimon in much the same way its cousin RedVegimon is. They may attack by squeezing with their tendrils, lashing the opponent with them like whips, or by pulling a sickle out of their bodies and going for the opponents' neck. Attacks that use water are next to useless against them.
Squeeze Vine - Squeezes the opponent with their tendril-like arms.
Dead Weed - Lashes the opponent with their arms like whips.
Head Harvest - Pulls a sickle many times the length of its body out of its mouth and swings it, aiming for the opponent's neck.
A
Aegiomon
Type: God Man | Attribute: Vaccine
Profile:
A relatively rare species, Aegiomon have no centralized habitat, though they prefer open fields, woodland areas, and rustic communities, being most at home in the countryside. Most Aegiomon are peaceful and compassionate, with a strong sense of justice and fair-play. However, as it is a Holy-species, its nature can be just as easily pulled towards darkness. Aegiomon love music, which they play on their syrinx, which they hold at their waist when not in use.
Attacks:
Aegiomon are moderately powerful as far as Adults go, with their greatest strength being in their goat-like legs. They can also emit electricity, which they use to stun their opponents. Finally, the music played on their syrinx can calm aggressors, but has its limits.
Agnimon
Airdramon
Algomon (Adult)
Angemon
Ankylomon
Aquilamon
Arbormon
Archelomon
Arresterdramon
Atamadekachimon
Akatorimon
B
Baboongamon
Type: Beast | Attribute: Vaccine
Profile:
A Beast Digimon often found at high elevations with rocky, uneven terrain, usually cliffs or mountains. They are extremely territorial Digimon that pose a threat to travelers. They live together in groups called "troops", with the Baboongamon with the hardest rocks on their body serving as the "boss". Their rock armor is regenerative, with any damage being healed over time and the rocks themselves being made stronger each time it heals.
Attacks:
Baboongamon are stubborn, wild attackers that have protective rocky armor over much of their bodies. Due to living in rocky areas, they are excellent climbers and acrobats. They are rather strong physically, and attack by either hurling portions of their armor at foes or by striking them with the rock club at the end of their tails.
Bakemon
Ballistamon
Baluchimon
BaoHackmon
Baromon
BetelGammamon
Birdramon
Bitmon
BlackGalgomon
BlackGaogamon
BlackGrowmon
BlackTailmon
BladeKuwagamon
Blimpmon
Blitzmon
Boarmon
BomberNanimon
Boogiemon
Bulkmon
Bullmon
Buraimon
Burgamon (Adult)
Butterflymon
BlackTailmon Uver
C
Centarumon
Type: Beast Man | Attribute: Data
Profile:
A Beast Man Digimon with a lower body like that of a horse. Centarumon are widespread throughout the Digital World, and are considerably prideful beings who hate to be restrained. They walk a wide range of morality, with some gathering into groups of raiders while others form cavalries to serve as an area's protectorate. Still other Centarumon find living solitary lives more comfortable, while some might prefer the company of mixed species. Their natural adaptations make them skilled hunters.
Attacks:
Centarumon's body is protected by a hard substance secreted from inside its body. This makes their bodies resistant against attacks. Furthermore, their backs have jets that spout high pressure vapor that help boost them while running. Finally, their right arms have morphed into an energy cannon, capable of long-range strikes.
Chackmon
Chamelemon
Chrysalimon
Citramon
Clockmon
Coatlmon
Cockatrimon
Coelamon
Coredramon (Blue)
Coredramon (Green)
Cyclomon
D
Damemon
Type: Mutant | Attribute: Virus
Profile:
A Mutant Digimon that came into being when a certain Digimon species absorbed a great deal of trash data during evolution. In that sense, they are "born" from trash, and thus, embody the concept of defeatism. A Damemon will repeatedly shout something is "No good! No good!" before doing something, and generally mock any chances of success. That is not to say that Damemon are morose in their defeatism; on the contrary, they're extremely cheerful about it.
Be warned that what appears to be a Damemon might not actually be a Damemon! Tsuwamon are known to use Damemon's appearance as a disguise! Being tricked like that is definitely no good! No good at all!
Attacks:
Damemon are not very strong physically, with most of their abilities being based around disgusting their opponents or making them shy away from battle. Their bodies are made of metal, however, which does make for decent defenses.
Darcmon
DarkLizamon
DarkTyrannonon
...
DeadlyAxemon
Death-X-Dorugamon
Deckerdramon
Deltamon
Depthmon
Devidramon
Devimon
Diatrymon
Digmon
Dobermon
...
Dogmon
Dokugumon
Dorugamon
Dorulumon
Drimogemon
Duskmon
E
Ebidramon
Type: Aquatic | Attribute: Data
Profile:
An Aquatic Digimon that looks like a cross between a lobster and a dragon. Ebidramon is believed to have taken on its current form in order to adapt to the Net Ocean, where they crawl the seafloor in search of prey. Being accused of not being a proper Dragon-species is a rage point for Ebidramon, driving them to attack anyone who dares insult them thusly.
Attacks:
Ebidramon are just as effective on land as they are in water, though in the case of the latter, they can also swim, giving them additional vectors for attacking. Their primary weapons are their razor-sharp pincers, but they can also attack by other methods, such as summoning waves of water.
Evilmon
Exermon
F
Fairymon
Type: Fairy | Attribute: Variable
Profile:
A Fairy Digimon which inherited data from AncientIrismon, the Legendary Warrior of Wind. Fairymon have keen command over the element of Wind, enough to fly about easily no matter the weather. They are bright, optimistic Digimon that love to gather information, though as a result, they tend to be incorrigible gossips. Fairymon are also somewhat mischievous, though they never mean much harm. Fairymon are often honored during ceremonies commemorating the Ten Warriors.
Attacks:
Fairymon are airborne Digimon that use their nimble flying to attack from almost any direction, upon which they deliver kicks of varying technique or strike using their command over the wind. Their physical strength is low for an Adult-Level Digimon, meaning that Fairymon must rely on striking weak spots or relying on their agility in the air to overcome opponents.
Fangmon
Filmon
Firamon
FlaWizarmon
Fladramon
FlareLizamon
Flybeemon
Flymon
Frogmon
Fugamon
G
Galgomon
Type: Beast Man | Attribute: Vaccine
Profile:
A Beast Man Digimon with the appearance of a long-eared humanoid dog. Galgomon wear the stylish brand of jeans known as D-VI's. Despite being Adult Level Digimon, Galgomon tend to be somewhat immature, thinking childishly before acting. Nevertheless, most Galgomon are good-hearted, and simply go too far when having fun. Galgomon prefer to live among other Digimon than alone out in the wild. Their weapons make them well-suited towards protecting villages and other settlements.
Galgomon have a subspecies known as BlackGalgomon.
Attacks:
Galgomon's chief weapons are the "Gatling Arm" guns they wear over their lower arms, which are capable of spraying gunfire over a large area in seconds. Furthermore, Galgomon are very acrobatic, with strong legs and high agility in spite of their heavy-looking build. They can also glide for short distances by fanning out their ears.
Ganemon
Gaogamon
Gargomon
Garurumon
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Garurumon (Black)
Gawappamon
Gekomon
GeoGreymon
Geremon
Gesomon
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GiganticNumemon
Ginkakumon
Ginryumon
Gladimon
Goatmon
Gokimon
Gorimon
Greymon
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Greymon (Blue)
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Greymon (Blue Flare)
Grizzmon
Grottemon
Growmon
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Growmon (Orange)
Guardromon
Guardromon (Gold)
GulusGammamon
Gururumon
H
Hanumon
Type: Beast Man | Attribute: Vaccine
Profile:
A Beast Man Digimon with the form of a golden-colored ape. It wears a Holy Ring on its left hand, identifying it as a Holy-species Digimon. However, Hanumon are usually loners that do not have a universal inclination towards good or evil. They live in forests and mountaintops, and can be quite rambunctious in their eagerness to prove their strength. As a result, they value fighting prowess in themselves and in others. Hanumon can fly through the air by generating a cloud to ride on, but since using it takes concentration, it is useful only for travelling.
Attacks:
Hanumon are strong and agile Digimon, able to strike hard just as easily as they can leap around. Their fur is made of the substance called "mythril", meaning it forms a natural kind of armor. Hanumon can attack by shooting strands of mythril fur, or by striking with their extendable bone clubs. Furthermore, they can use spiritual flames in melee attacks.
Harpymon
HiVisionMonitamon
Holsmon
HoneyBeemon
Hookmon
Hudiemon
Hyougamon
I
IceDevimon
Type: Fallen Angel | Attribute: Virus
Profile:
A Fallen Angel Digimon and subspecies of Devimon. Just as Devimon were once Angemon, IceDevimon are thought to be fallen Pidmon, with their elemental alignment reversed. IceDevimon have many of the same qualities as Devimon, but are more reclusive, and prefer to manipulate and enthrall rather than take willing minions. They draw the unsuspecting into their icy lairs, and use curses and hypnotism to take control. Unseasonably or localized cold weather is usually a sign an IceDevimon is nearby.
Attacks:
IceDevimon are physically identical to Devimon, with the same aerial abilities and extensible arms. Where they differ is IceDevimon's use of cold-based attacks, which they use to flash freeze their opponents and entomb them in ice. The sheets of ice they summon can project illusions, and their curse-based manipulations are icy cold as well.
Icemon
Igamon
Ikkakumon
J
Jazardmon
Type: Machine Dragon | Attribute: Data
Profile:
A Machine Dragon Digimon that combines the form and features of a dragon with a fighter jet. As such, they are highly sought after as members of aerial strike forces by such organizations as the D-Brigade. While a number have been conscripted, Jazardmon prefer to remain free. It is for this reason that they wander all over the Digital World, forming flocks—or perhaps more accurately squadrons—to protect one another. Jazardmon grow restless when forced to remain in one place for too long.
Attacks:
In addition to being able to fly at supersonic speeds, Jazardmon are capable of performing vertical take-off and landing and hovering thanks to the thrusters in their feet. However, though their speed is impressive, Jazardmons' aerial agility comes up short of fliers like Aquilamon, Airdramon, and blue Coredramon, as they often go too fast to properly control. Their eyes are particularly sharp, and equipped with night vision, thermal, and ultrasound scanners, making it hard to approach a Jazardmon without being detected.
JungleMojyamon
K
Kabukimon
Type: Mutant | Attribute: Free
Profile:
A Mutant Digimon with the appearance of a Kabuki performer. Kabukimon are actually Plant-species Digimon, and feed the way plants do: By absorbing nutrients and photosynthesizing. They prefer artificial light, however, so they prefer to live in settlements. Kabukimon are dramatic in all things, conveying their emotions with exaggerated, sometimes outlandish poses. They are obligate performers, and work as both actors, directors, and producers on many of the Digital World's programs.
Attacks:
Kabukimon are moderately powerful Digimon that are at their best when they can treat a battle like a show, using their sense of dramatic timing and appeal to manipulate an opponent's attention and actions. They will pose, feint, and monologue to confuse their foes, delay their advance, or divert their focus from Kabukimon's allies. When directly confronted, Kabukimon attack with flower petals and blasts of light.
Kabuterimon
Kangarumon
KaratsukiNumemon
KausGammamon
Kenkimon
Kinkakumon
Kiwimon
KnightChessmon (Black)
KnightChessmon (White)
Kuwagamon
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Kyubimon
Kyubimon (Silver)
Komondomon
Kougamon
L
Lavorvomon
Type: Rock Dragon | Attribute: Virus
Profile:
A Rock Dragon Digimon's body that is made of both cooled and burning-hot liquid lava. Lavorvomon live in mountainous regions, where they use their super heated claws to burn into and tightly grip the rock in order to climb. They are unaggressive and quite friendly for their appearance, though the fact that they spew volcanic gasses and sulphur with their breath can make them threatening to others still. Thankfully, the species they neighbor tend to be ones that can tolerate said gasses.
Attacks:
Lavorvomon have command over the heat of their own bodies, so they can choose whether the surface of their rocky "skin" can burn others or not. They rarely employ their noxious breath as a weapon, and instead spit fireballs and throw their weight around for their Special Techniques. Lavorvomon are also quite fast, despite looking heavy and ungainly. They have a weakness to water and cold based attacks.
Leomon
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Lighdramon
Löwemon
Lynxmon
Liamon
Lekismon
M
Machmon
Type: Cyborg | Attribute: Vaccine
Profile:
A Cyborg Digimon in the shape of a motorbike. Though it is like a motorbike, it has no seat for anyone to ride on. Machmon are natural-born bōsōzoku who value freedom and travelling around at the highest speeds. Though some can become akin to delinquents or ruffians that desire to control the Digital World's roadways, just as many Machmon have the potential to be good-hearted warriors of the highways. They usually remain aloof and rough-around-the-edges, though.
Attacks:
Machmon's name isn't just for intimidation purposes; they really are quite fast, and are capable of out-speeding natural born runners like Garurumon and Peckmon. They combine their speedy movements with speedy attacks, by either ramming them with the sharp blades built into their structure or by using gun ports mounted on the sides of their wheel assembly.
MachLeomon
MadLeomon
MailBirdramon
Manbomon
Mantaraymon
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Mechanorimon
Meicoomon
Meramon
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Mercuremon
Mikemon
Mimicmon
Minotarumon (Adult)
Mojyamon
Monochromon
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Moosemon
MoriShellmon
Mothmon
Mushamon
N
Namakemon
Type: Puppet | Attribute: Virus
Profile:
A Puppet Digimon with the appearance of a sloth. Namakemon evolve from Child Digimon that only love to eat and sleep, and spurn all strenuous activity. They are so lazy, they make Iguneetmon appear full of vim and vigor. Namakemon tend to dwell in tree tops so that they can be unbothered, though they certainly make an ordeal out of getting up there in the first place.
Attacks:
For their weakness, Namakemon have strong arms, which they use to cling to tree tops and branches. They also have long, prehensile tongues that can act as a third limb when its arms are occupied. They have incredibly low attack power, and fight by throwing their feces like Numemon and its relatives. They are also venomous, though they can only slightly paralyze opponents. Unfortunately, they do so by licking them.
Nanimon
Nefertimon
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NiseDrimogemon
Nohemon
Numemon
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O
Octomon
Type: Mollusk | Attribute: Virus
Profile:
A Mollusk Digimon with the form of an enormous octopus. Octomon's DigiCore contains data from hacking programs designed to trash the navigation systems of ships so they can be raided; this manifests in Octomon a desire to raid and amass treasure itself. Their entire bodies are adorned with the data of various treasures Octomon have pilfered over the years. Octomon are quite intelligent and crafty, and make capable foes of anyone living in or travelling the Net Ocean.
Attacks:
Octomon are dexterous and capable Digimon capable of manipulating multiple objects with their tentacles. They carry a sword and an ink gun, which fires bullets of toxic and corrosive ink. Two of their tentacles have features copied directly from the tails of Devidramon, making them capable of manipulating objects more skillfully. Finally, multiple pseudo-Digimon named "Fujitsumon" cling to the urn covering Octomon's head—these serve as a warning system of approaching danger for Octomon.
Ogremon
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Omekamon
Opossummon
Orcamon
Owlmon
P
Paledramon
Type: Dragon | Attribute: Data
Profile:
An Adult Level Dragon Digimon that originally evolved from Blucomon. Though Paledramon is now immune to changes in temperature related to the climate, they still run the risk of melting when exposed to heat from a Digimon's attacks. Paledramon have a strong sense of camaraderie, and will go far to help anyone it considers a friend with whatever they need. They are well respected in icy regions for this exact reason. However, they can be a bit stubborn in their wish to help and not consider the risks when doing so.
Attacks:
Paledramon are still weak to heat coming from a Digimon's attacks, but are able to operate in warmer climates at least. Their wings allow them to fly through the air at decent speeds, and can even fly through inclement weather. Paledramon's command over Ice is very strong, with one able to freeze an opponent solid using only its ice breath.
Parasaurmon
Peckmon
Pegasmon
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Petermon
Pidmon
Pipismon
PlatinumSukamon
Porcupamon
Potamon
Prairiemon
Pteranomon
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Pucchiemon
Panbachimon
R
Ranamon
Type: Fairy | Attribute: Variable
Profile:
A Fairy Digimon that inherited the data of the Legendary Warrior of Water, AncientMermaimon. Ranamon prefer to live near water due to their elemental affinity, and are excellent swimmers. Ranamon are usually far from humble, reveling in their supposed beauty and their special status as heirs to AncientMermaimon. To be fair, they tend to have numerous admirers, whether that particular Ranamon deserves to have them or not.
Attacks:
Ranamon have a strong affinity for water, and it's there that they are their most strong and agile. Out of the water, they are simply as strong as regular humans. No matter what environment they're in, they have access to summoning draining rainclouds as well as clouds of acid rain.
Raptordramon
Raremon
RedV-dramon
RedVegimon
Reppamon
Revolmon
Rinkmon
Rukamon
Runnermon
Rockmon
RaptorSparrowmon
S
Sabredramon
Type: Giant Bird | Attribute: Virus
Profile:
A subspecies of Birdramon whose body is covered in black flames. It is believed to have diverged from Birdramon when a particularly strong virus broke through the firewall data in a Birdramon's DigiCore. Sabredramon lack Birdramon's protective instincts, and are always on the lookout for strong opponents. It is possible to earn one's friendship and loyalty, however, as long as one manages to prove themselves worthy to Sabredramon somehow.
Attacks:
Sabredramon share Birdramon's aerial abilities as well as their sharp fangs and claws. They can also freely control the black flames that cover their bodies, allowing them to avoid burning those they take onto their backs, just as Birdramon do. The two species' special attacks differ, however.
Salamandamon
SandYanmamon
SangLoupmon
Sukamon
Seadramon
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Seahomon
Sealsdramon
Searchmon
Sethmon
Shadramon
Sheepmon
Shellmon
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T
Tailmon
Type: Holy Beast | Attribute: Vaccine
Profile:
A Holy Beast Digimon with the appearance of a cat with a long tail. It is a Holy-species, as evidenced by the Holy Ring it wears around its tail. Tailmon are good-natured Digimon that nonetheless have a quietly mischievous side, and they've been known to toy with Digimon such as Chuumon and Herrismon. Tailmon are found just about anywhere in the Digital World, being able to acclimate to a wide variety of environments.
Tailmon has three subspecies, known as BlackTailmon, BlackTailmon Uver, and Mikemon.
Attacks:
Tailmon are more powerful than their small size suggests, thanks to the power imbued by its tail ring. If one were to ever lose it, they would become as weak as a Child-Level Digimon. They possess significant strength capable of delivering hard-hitting blows to Digimon much larger than they are. Their clawed gloves are their primary weapons, which cover their otherwise sensitive forepaws. Tailmon also have the ability to hypnotize others with their eyes.
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U
Unimon
Type: Mythical Beast/Composite | Attribute: Vaccine
Profile:
A Mythical Beast Digimon with the appearance of the unicorn from legend. Because it also possesses Pegasus-like wings, it is also regarded as a Composite Digimon. Nevertheless, it does not seem to be an artificially born Digimon. Unimon have rough temperaments, and behave as if they were wild horses. They are nominally Holy-species Digimon, but rarely join with related or Angel-species Digimon. To those who can effectively "tame" them, however, Unimon will behave accordingly.
Unimon has a subspecies known as ShimaUnimon.
Attacks:
Unimon are swift fliers and runners, though not to the same extent as Pegasmon. They can easily pierce an opponent's hide with the sharpened horns on their helmets, as well as trample foes using their iron hooves. Their main method of attack, however, is a blast of Holy energy fired from one's maw.
V
V-dramon
Type: Mythical Dragon | Attribute: Vaccine
Profile:
A Mythical Dragon Digimon known for its rareness. It is distinctly remembered for the "v"-shaped pattern on its chest. Due to V-dramon being so rare, little aside from their battle parameters are understood about the species as a whole. Those that are known are highly gregarious Digimon that get along well with other species, suggesting that despite being so rare, V-dramon are well-intentioned and friendly Digimon who believe in seeking others as friends.
V-dramon have two subspecies, RedV-dramon and V-dramon (Black). It also seems to share a heritage with XV-mon.
Attacks:
V-dramon are solidly-built and strong Digimon that have few peers among other Adult-levels. Their arms boast fearsome strength, having the ability to perform hard-hitting straight punches or a rapid-fire barrage of fisticuffs. When it comes to attacking from a range, they can either loose vacuum blades with a swing of their claws, or fire an intense "v"-shaped heat ray from their mouths.
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W
Waspmon
Type: Cyborg | Attribute: Virus
Profile:
A Cyborg Digimon of the Insect-species whose body became highly mechanized. Most Waspmon serve together in colonies of other Insect-species, whom they defend by acting as sentries. Waspmon have an almost robotic-like dedication to their task, and rarely show outward emotion when on duty. They are well regarded for their abilities throughout the Digital World, making them highly sought after as conscripts for security forces.
Attacks:
Waspmon are able to hover indefinitely due to the anti-grav units on their shoulders, and right themselves using the stabilizers on their backs. Thanks to these, Waspmon are able to move omnidirectionally quickly. Their primary weapons are the laser cannons on their abdomen, which they can fire rapidly or charge up in order to take down more well-armored foes.
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X
XV-mon
Type: Mythical Dragon | Attribute: Vaccine
Profile:
A Mythical Dragon Digimon of a similar heritage to V-dramon. Its DigiCore contains a higher quantity of pure Dragon-species data than V-dramon's does. Rather than a "v"-symbol, its torso is marked with an "x"-shaped pattern. XV-mon are just as rare as V-dramon are, if not more so. XV-mon are both respected and feared for their power, but their strong sense of justice keeps them from harming the innocent. They form friendships and other kinds of bonds easily, and despite their rareness, are highly social Digimon.
XV-mon has a subspecies known as XV-mon (Black).
Attacks:
XV-mon can fly using their pair of wings, though they aren't especially agile in the air. They have strong jaws, which can bite through metal and tough bonds. They can also perform a variety of wrestling and punching moves. Their strongest technique, however, is the laser that they fire from the marking on their chest.
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Y
Yakiimon
Type: Plant | Attribute: Vaccine
Profile:
A Plant Digimon with the form of an anthropomorphic roasted sweet potato. Yakiimon are highly driven, highly competitive Digimon that strive to reach the top of whatever field they're most interested in, though their usual inclination is toward boxing. This desire to be a "Champion" fuels their entire being, and the more motivated a Yakiimon is, the hotter its body becomes. The species has something of a one-sized rivalry with Togemon.
Attacks:
Yakiimon are boxers, and specialize in straight punches and hit-and-away tactics. Furthermore, they augment their fighting techniques using steam generated by the heat of their bodies, using it to propel foes in certain directions or to blind them or overwhelm them with heat.
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Z
Zassoumon
Type: Plant | Attribute: Virus
Profile:
A subspecies of Vegimon that took in data on plants commonly referred to as "weeds". As a result, Zassoumon have a high rate of survivability that belies their relation to Vegimon, and they are not known for the same level of weakness. Zassoumon tend to crop up wherever there's high amounts of moisture, which they can quickly absorb in order to grow larger. As a result, it is possible to encounter a Zassoumon that is many times its normal size.
Attacks:
Zassoumon are extremely resilient Digimon, able to survive being cut repeatedly, set on fire, or all manner of other injuries. They are also significantly stronger than Vegimon in much the same way its cousin RedVegimon is. They may attack by squeezing with their tendrils, lashing the opponent with them like whips, or by pulling a sickle out of their bodies and going for the opponents' neck. Attacks that use water are next to useless against them.
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